Compare commits
3 Commits
b3eed758cc
...
063ca15b37
| Author | SHA1 | Date | |
|---|---|---|---|
| 063ca15b37 | |||
| 266c685d1b | |||
| 82323846ec |
2
Cargo.lock
generated
2
Cargo.lock
generated
@@ -177,7 +177,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
|||||||
checksum = "9330f8b2ff13f34540b44e946ef35111825727b38d33286ef986142615121801"
|
checksum = "9330f8b2ff13f34540b44e946ef35111825727b38d33286ef986142615121801"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "chip-8-em"
|
name = "chip8-em"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"clap",
|
"clap",
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
[package]
|
[package]
|
||||||
name = "chip-8-em"
|
name = "chip8-em"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
edition = "2024"
|
edition = "2024"
|
||||||
|
|
||||||
|
|||||||
70
src/chip8.rs
70
src/chip8.rs
@@ -1,5 +1,4 @@
|
|||||||
mod cpu;
|
mod cpu;
|
||||||
mod debug;
|
|
||||||
mod gpu;
|
mod gpu;
|
||||||
mod input;
|
mod input;
|
||||||
mod memory;
|
mod memory;
|
||||||
@@ -7,14 +6,15 @@ mod renderer;
|
|||||||
|
|
||||||
use rodio::source::{SineWave, Source};
|
use rodio::source::{SineWave, Source};
|
||||||
|
|
||||||
static MEMORY_LIMIT: i32 = 4096;
|
static MEMORY_LIMIT: u16 = 4096;
|
||||||
static STACK_LIMIT: i32 = 16;
|
static STACK_LIMIT: u8 = 16;
|
||||||
static VARIABLE_REGISTER_COUNT: i32 = 16;
|
static VARIABLE_REGISTER_COUNT: u8 = 16;
|
||||||
static TIMER_TICK_RATE: u32 = 60;
|
static TIMER_TICK_RATE: f32 = 60.0;
|
||||||
static DESIRED_FPS: u32 = 60;
|
static DESIRED_FPS: f32 = 60.0;
|
||||||
static CYCLES_PER_FRAME: u32 = 10;
|
static CYCLES_PER_FRAME: f32 = 10.0;
|
||||||
|
static INSTRUCTION_BYTE_SIZE: usize = 2;
|
||||||
|
|
||||||
#[derive(Clone)]
|
#[derive(Debug, Clone)]
|
||||||
struct Chip8State {
|
struct Chip8State {
|
||||||
// Flags
|
// Flags
|
||||||
eti_600_flag: bool,
|
eti_600_flag: bool,
|
||||||
@@ -39,6 +39,8 @@ struct Chip8State {
|
|||||||
input: [bool; 16],
|
input: [bool; 16],
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Copy)]
|
||||||
|
#[allow(clippy::struct_excessive_bools)]
|
||||||
pub struct Chip8Quirks {
|
pub struct Chip8Quirks {
|
||||||
pub vf_reset: bool,
|
pub vf_reset: bool,
|
||||||
pub memory: bool,
|
pub memory: bool,
|
||||||
@@ -48,7 +50,7 @@ pub struct Chip8Quirks {
|
|||||||
pub jumping: bool,
|
pub jumping: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn run<S: AsRef<str>>(chip8_executable_filepath: S, quirks: &Chip8Quirks, debug_mode: bool) {
|
pub fn run<S: AsRef<str>>(chip8_executable_filepath: S, quirks: Chip8Quirks) {
|
||||||
let mut state = Chip8State {
|
let mut state = Chip8State {
|
||||||
eti_600_flag: false,
|
eti_600_flag: false,
|
||||||
vblank_waiting: false,
|
vblank_waiting: false,
|
||||||
@@ -64,42 +66,44 @@ pub fn run<S: AsRef<str>>(chip8_executable_filepath: S, quirks: &Chip8Quirks, de
|
|||||||
input: [false; 16],
|
input: [false; 16],
|
||||||
};
|
};
|
||||||
|
|
||||||
if !state.eti_600_flag {
|
if state.eti_600_flag {
|
||||||
state.r_pc = 0x200;
|
|
||||||
} else {
|
|
||||||
state.r_pc = 0x600;
|
state.r_pc = 0x600;
|
||||||
|
} else {
|
||||||
|
state.r_pc = 0x200;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Load Program
|
// Load Program
|
||||||
let _ = memory::load_file_to_memory(&mut state, chip8_executable_filepath.as_ref());
|
let _ = memory::load_file_to_memory(&mut state, chip8_executable_filepath.as_ref());
|
||||||
|
|
||||||
// Run Program
|
// Run Program
|
||||||
start(&mut state, &quirks, debug_mode);
|
start(state, quirks);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn start(state: &mut Chip8State, quirks: &Chip8Quirks, debug_mode: bool) {
|
fn start(mut state: Chip8State, quirks: Chip8Quirks) {
|
||||||
// TODO rip out as much RL stuff from here and put into renderer
|
// TODO rip out as much RL stuff from here and put into renderer
|
||||||
// Init Rendering Pipeline
|
// Init Rendering Pipeline
|
||||||
let (mut rl, thread) = raylib::init()
|
let (mut rl, thread) = raylib::init()
|
||||||
.size(renderer::DISPLAY_WIDTH, renderer::DISPLAY_HEIGHT)
|
.size(
|
||||||
|
i32::from(renderer::DISPLAY_WIDTH),
|
||||||
|
i32::from(renderer::DISPLAY_HEIGHT),
|
||||||
|
)
|
||||||
.title("Chip8 Emu")
|
.title("Chip8 Emu")
|
||||||
.build();
|
.build();
|
||||||
rl.set_target_fps(DESIRED_FPS); // Should see if i can get the users hz
|
#[allow(clippy::cast_sign_loss)]
|
||||||
if !debug_mode {
|
rl.set_target_fps(DESIRED_FPS as u32); // Should see if i can get the users hz
|
||||||
rl.set_trace_log(raylib::ffi::TraceLogLevel::LOG_NONE);
|
rl.set_trace_log(raylib::ffi::TraceLogLevel::LOG_NONE);
|
||||||
}
|
|
||||||
|
|
||||||
// initialize timer
|
// initialize timer
|
||||||
let mut timer_accumulator: f32 = 0.0f32;
|
let mut timer_accumulator: f32 = 0.0f32;
|
||||||
let timer_increment: f32 = TIMER_TICK_RATE as f32 / DESIRED_FPS as f32;
|
let timer_increment: f32 = TIMER_TICK_RATE / DESIRED_FPS;
|
||||||
|
|
||||||
// initialize builtin sprites
|
// initialize builtin sprites
|
||||||
gpu::load_builtin_sprites(state);
|
gpu::load_builtin_sprites(&mut state);
|
||||||
|
|
||||||
// initialize sound system look into struct and impl for functions
|
// initialize sound system look into struct and impl for functions
|
||||||
let stream_handle =
|
let stream_handle =
|
||||||
rodio::OutputStreamBuilder::open_default_stream().expect("open default audio stream");
|
rodio::OutputStreamBuilder::open_default_stream().expect("open default audio stream");
|
||||||
let sink = rodio::Sink::connect_new(&stream_handle.mixer());
|
let sink = rodio::Sink::connect_new(stream_handle.mixer());
|
||||||
|
|
||||||
let source = SineWave::new(440.0)
|
let source = SineWave::new(440.0)
|
||||||
.amplify(0.2) // Volume (0.0 to 1.0)
|
.amplify(0.2) // Volume (0.0 to 1.0)
|
||||||
@@ -122,21 +126,21 @@ fn start(state: &mut Chip8State, quirks: &Chip8Quirks, debug_mode: bool) {
|
|||||||
sink.set_volume(0.0f32);
|
sink.set_volume(0.0f32);
|
||||||
}
|
}
|
||||||
|
|
||||||
input::handle_input(state, &mut rl);
|
input::handle_input(&mut state, &mut rl);
|
||||||
|
|
||||||
state.vblank_waiting = false;
|
state.vblank_waiting = false;
|
||||||
for _ in 0..CYCLES_PER_FRAME {
|
for _ in 0..CYCLES_PER_FRAME as i32 {
|
||||||
let instruction_bytes =
|
let instruction_bytes = memory::read_n_bytes(
|
||||||
memory::read_n_bytes(&state.mem, state.mem.len(), state.r_pc as usize, 2);
|
&state.mem,
|
||||||
|
state.mem.len(),
|
||||||
|
state.r_pc as usize,
|
||||||
|
INSTRUCTION_BYTE_SIZE,
|
||||||
|
);
|
||||||
let instruction: u16 =
|
let instruction: u16 =
|
||||||
((instruction_bytes[0] as u16) << 8) | instruction_bytes[1] as u16;
|
(u16::from(instruction_bytes[0]) << 8) | u16::from(instruction_bytes[1]);
|
||||||
state.r_pc += 2;
|
state.r_pc += 2;
|
||||||
|
|
||||||
if debug_mode {
|
cpu::execute_instruction(&mut state, instruction, quirks);
|
||||||
debug::print_debug(state, instruction);
|
|
||||||
}
|
|
||||||
|
|
||||||
cpu::execute_instruction(state, instruction, &quirks);
|
|
||||||
|
|
||||||
if state.vblank_waiting {
|
if state.vblank_waiting {
|
||||||
break;
|
break;
|
||||||
@@ -150,7 +154,7 @@ fn start(state: &mut Chip8State, quirks: &Chip8Quirks, debug_mode: bool) {
|
|||||||
while timer_accumulator >= 1.0f32 {
|
while timer_accumulator >= 1.0f32 {
|
||||||
if state.r_dt > 0 {
|
if state.r_dt > 0 {
|
||||||
state.r_dt -= 1;
|
state.r_dt -= 1;
|
||||||
};
|
}
|
||||||
if state.r_st > 0 {
|
if state.r_st > 0 {
|
||||||
state.r_st -= 1;
|
state.r_st -= 1;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,21 +1,22 @@
|
|||||||
|
#![allow(clippy::many_single_char_names)]
|
||||||
use crate::chip8::{Chip8Quirks, gpu};
|
use crate::chip8::{Chip8Quirks, gpu};
|
||||||
|
|
||||||
use super::Chip8State;
|
use super::Chip8State;
|
||||||
use super::memory::read_n_bytes;
|
use super::memory::read_n_bytes;
|
||||||
|
|
||||||
// Need to come back and add good comments for each of the match patterns
|
// Need to come back and add good comments for each of the match patterns
|
||||||
pub fn execute_instruction(state: &mut Chip8State, instruction: u16, quirks: &Chip8Quirks) {
|
pub fn execute_instruction(state: &mut Chip8State, instruction: u16, quirks: Chip8Quirks) {
|
||||||
let c = ((instruction & 0xF000) >> 12) as u8;
|
let c = ((instruction & 0xF000) >> 12) as u8;
|
||||||
let x = ((instruction & 0x0F00) >> 8) as u8;
|
let x = ((instruction & 0x0F00) >> 8) as u8;
|
||||||
let y = ((instruction & 0x00F0) >> 4) as u8;
|
let y = ((instruction & 0x00F0) >> 4) as u8;
|
||||||
let d = (instruction & 0x000F) as u8;
|
let d = (instruction & 0x000F) as u8;
|
||||||
let n = d;
|
let n = d;
|
||||||
let kk = (instruction & 0x00FF) as u8;
|
let kk = (instruction & 0x00FF) as u8;
|
||||||
let nnn = (instruction & 0x0FFF) as u16;
|
let nnn = instruction & 0x0FFF;
|
||||||
|
|
||||||
match (c, x, y, d) {
|
match (c, x, y, d) {
|
||||||
(0x0, _, 0xE, 0x0) => {
|
(0x0, _, 0xE, 0x0) => {
|
||||||
for row in state.display.iter_mut() {
|
for row in &mut state.display {
|
||||||
for col in row {
|
for col in row {
|
||||||
*col = false;
|
*col = false;
|
||||||
}
|
}
|
||||||
@@ -68,9 +69,9 @@ pub fn execute_instruction(state: &mut Chip8State, instruction: u16, quirks: &Ch
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
(0x8, _, _, 0x4) => {
|
(0x8, _, _, 0x4) => {
|
||||||
let val: u16 = state.r_v[x as usize] as u16 + state.r_v[y as usize] as u16;
|
let val: u16 = u16::from(state.r_v[x as usize]) + u16::from(state.r_v[y as usize]);
|
||||||
if val > u8::MAX as u16 {
|
if val > u16::from(u8::MAX) {
|
||||||
state.r_v[x as usize] = (val & 0xFFFF) as u8;
|
state.r_v[x as usize] = val as u8;
|
||||||
state.r_v[0xF] = 1;
|
state.r_v[0xF] = 1;
|
||||||
} else {
|
} else {
|
||||||
state.r_v[x as usize] = val as u8;
|
state.r_v[x as usize] = val as u8;
|
||||||
@@ -80,43 +81,44 @@ pub fn execute_instruction(state: &mut Chip8State, instruction: u16, quirks: &Ch
|
|||||||
(0x8, _, _, 0x5) => {
|
(0x8, _, _, 0x5) => {
|
||||||
let flag = state.r_v[x as usize] >= state.r_v[y as usize];
|
let flag = state.r_v[x as usize] >= state.r_v[y as usize];
|
||||||
state.r_v[x as usize] = state.r_v[x as usize].wrapping_sub(state.r_v[y as usize]);
|
state.r_v[x as usize] = state.r_v[x as usize].wrapping_sub(state.r_v[y as usize]);
|
||||||
state.r_v[0xF] = if flag { 1 } else { 0 };
|
state.r_v[0xF] = u8::from(flag);
|
||||||
}
|
}
|
||||||
(0x8, _, _, 0x6) => {
|
(0x8, _, _, 0x6) => {
|
||||||
if !quirks.shifting {
|
if !quirks.shifting {
|
||||||
state.r_v[x as usize] = state.r_v[y as usize];
|
state.r_v[x as usize] = state.r_v[y as usize];
|
||||||
}
|
}
|
||||||
let flag = (state.r_v[x as usize] & 0b00000001) == 1;
|
let flag = (state.r_v[x as usize] & 0b0000_0001) == 1;
|
||||||
state.r_v[x as usize] = state.r_v[x as usize] / 2;
|
state.r_v[x as usize] /= 2;
|
||||||
state.r_v[0xF] = if flag { 1 } else { 0 };
|
state.r_v[0xF] = u8::from(flag);
|
||||||
}
|
}
|
||||||
(0x8, _, _, 0x7) => {
|
(0x8, _, _, 0x7) => {
|
||||||
let flag = state.r_v[x as usize] <= state.r_v[y as usize];
|
let flag = state.r_v[x as usize] <= state.r_v[y as usize];
|
||||||
state.r_v[x as usize] = state.r_v[y as usize].wrapping_sub(state.r_v[x as usize]);
|
state.r_v[x as usize] = state.r_v[y as usize].wrapping_sub(state.r_v[x as usize]);
|
||||||
state.r_v[0xF] = if flag { 1 } else { 0 };
|
state.r_v[0xF] = u8::from(flag);
|
||||||
}
|
}
|
||||||
(0x8, _, _, 0xE) => {
|
(0x8, _, _, 0xE) => {
|
||||||
if !quirks.shifting {
|
if !quirks.shifting {
|
||||||
state.r_v[x as usize] = state.r_v[y as usize];
|
state.r_v[x as usize] = state.r_v[y as usize];
|
||||||
}
|
}
|
||||||
let flag = ((state.r_v[x as usize] & 0b10000000) >> 7) == 1;
|
let flag = ((state.r_v[x as usize] & 0b1000_0000) >> 7) == 1;
|
||||||
state.r_v[x as usize] = state.r_v[x as usize].wrapping_mul(2);
|
state.r_v[x as usize] = state.r_v[x as usize].wrapping_mul(2);
|
||||||
state.r_v[0xF] = if flag { 1 } else { 0 };
|
state.r_v[0xF] = u8::from(flag);
|
||||||
}
|
}
|
||||||
(0x9, _, _, _) => {
|
(0x9, _, _, _) => {
|
||||||
if state.r_v[x as usize] != state.r_v[y as usize] {
|
if state.r_v[x as usize] != state.r_v[y as usize] {
|
||||||
state.r_pc += 2
|
state.r_pc += 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
(0xA, _, _, _) => state.r_i = nnn,
|
(0xA, _, _, _) => state.r_i = nnn,
|
||||||
(0xB, _, _, _) => {
|
(0xB, _, _, _) => {
|
||||||
if quirks.jumping {
|
if quirks.jumping {
|
||||||
state.r_pc = nnn + state.r_v[x as usize] as u16;
|
state.r_pc = nnn + u16::from(state.r_v[x as usize]);
|
||||||
} else {
|
} else {
|
||||||
state.r_pc = nnn + state.r_v[0] as u16;
|
state.r_pc = nnn + u16::from(state.r_v[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
(0xC, _, _, _) => {
|
(0xC, _, _, _) => {
|
||||||
|
#[allow(clippy::cast_sign_loss)]
|
||||||
let rng = rand::random_range(0..256) as u8;
|
let rng = rand::random_range(0..256) as u8;
|
||||||
let result = rng & kk;
|
let result = rng & kk;
|
||||||
state.r_v[x as usize] = result;
|
state.r_v[x as usize] = result;
|
||||||
@@ -161,15 +163,15 @@ pub fn execute_instruction(state: &mut Chip8State, instruction: u16, quirks: &Ch
|
|||||||
}
|
}
|
||||||
(0xF, _, 0x1, 0x5) => state.r_dt = state.r_v[x as usize],
|
(0xF, _, 0x1, 0x5) => state.r_dt = state.r_v[x as usize],
|
||||||
(0xF, _, 0x1, 0x8) => state.r_st = state.r_v[x as usize],
|
(0xF, _, 0x1, 0x8) => state.r_st = state.r_v[x as usize],
|
||||||
(0xF, _, 0x1, 0xE) => state.r_i = state.r_i + state.r_v[x as usize] as u16,
|
(0xF, _, 0x1, 0xE) => state.r_i += u16::from(state.r_v[x as usize]),
|
||||||
(0xF, _, 0x2, 0x9) => state.r_i = gpu::get_builtin_sprite_addr(x) as u16,
|
(0xF, _, 0x2, 0x9) => state.r_i = u16::from(gpu::get_builtin_sprite_addr(x)),
|
||||||
(0xF, _, 0x3, 0x3) => {
|
(0xF, _, 0x3, 0x3) => {
|
||||||
let mut decimal = state.r_v[x as usize];
|
let mut decimal = state.r_v[x as usize];
|
||||||
let mut i = 3;
|
let mut i = 3;
|
||||||
loop {
|
loop {
|
||||||
i = i - 1;
|
i -= 1;
|
||||||
state.mem[(state.r_i + i) as usize] = decimal % 10;
|
state.mem[(state.r_i + i) as usize] = decimal % 10;
|
||||||
decimal = decimal / 10;
|
decimal /= 10;
|
||||||
|
|
||||||
if i == 0 {
|
if i == 0 {
|
||||||
break;
|
break;
|
||||||
@@ -180,15 +182,15 @@ pub fn execute_instruction(state: &mut Chip8State, instruction: u16, quirks: &Ch
|
|||||||
let mut i = 0;
|
let mut i = 0;
|
||||||
while i <= x {
|
while i <= x {
|
||||||
match y {
|
match y {
|
||||||
0x5 => state.mem[(state.r_i + i as u16) as usize] = state.r_v[i as usize],
|
0x5 => state.mem[(state.r_i + u16::from(i)) as usize] = state.r_v[i as usize],
|
||||||
0x6 => state.r_v[i as usize] = state.mem[(state.r_i + i as u16) as usize],
|
0x6 => state.r_v[i as usize] = state.mem[(state.r_i + u16::from(i)) as usize],
|
||||||
_ => panic!("Unmatched OPCODE 0xFx{}5", y),
|
_ => panic!("Unmatched OPCODE 0xFx{y}5"),
|
||||||
}
|
}
|
||||||
|
|
||||||
i = i + 1;
|
i += 1;
|
||||||
}
|
}
|
||||||
if quirks.memory {
|
if quirks.memory {
|
||||||
state.r_i += i as u16;
|
state.r_i += u16::from(i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
_ => {}
|
_ => {}
|
||||||
|
|||||||
@@ -1,27 +0,0 @@
|
|||||||
use std::io::{self, Read};
|
|
||||||
|
|
||||||
use super::Chip8State;
|
|
||||||
|
|
||||||
pub fn print_debug(state: &Chip8State, current_instruction: u16) {
|
|
||||||
print!("\x1b[H\x1b[J");
|
|
||||||
println!("---- DEBUG ----");
|
|
||||||
println!("PC: {:04X}", state.r_pc - 2); // -2 because of where i put this log in the main loop
|
|
||||||
println!("SP: {}", state.r_sp);
|
|
||||||
println!("I: {:04X}", state.r_i);
|
|
||||||
println!("DT: {}", state.r_dt);
|
|
||||||
println!("ST: {}", state.r_st);
|
|
||||||
for x in 0..state.r_v.len() {
|
|
||||||
if state.r_v[x] > 0 {
|
|
||||||
println!("V{}: {}", x, state.r_v[x]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for x in 0..state.input.len() {
|
|
||||||
if state.input[x] == true {
|
|
||||||
println!("Pressed: {}", x);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
println!("Current Instruction: {:04X}", current_instruction);
|
|
||||||
println!("----------------");
|
|
||||||
// println!("Press Enter to continue...");
|
|
||||||
// let _ = io::stdin().read(&mut [0u8]).unwrap();
|
|
||||||
}
|
|
||||||
@@ -2,25 +2,25 @@ use crate::chip8::memory;
|
|||||||
|
|
||||||
use super::Chip8State;
|
use super::Chip8State;
|
||||||
|
|
||||||
pub static CHIP8_DISPLAY_WIDTH: i32 = 64;
|
pub static CHIP8_DISPLAY_WIDTH: u8 = 64;
|
||||||
pub static CHIP8_DISPLAY_HEIGHT: i32 = 32;
|
pub static CHIP8_DISPLAY_HEIGHT: u8 = 32;
|
||||||
pub static SPRITE_WIDTH: u8 = 8;
|
pub static SPRITE_WIDTH: u8 = 8;
|
||||||
|
|
||||||
// I probably don't need state here
|
// I probably don't need state here
|
||||||
// refactor to just receive a mutatable buffer
|
// refactor to just receive a mutatable buffer
|
||||||
pub fn draw(state: &mut Chip8State, vx: u8, vy: u8, bytes_to_draw: &[u8], bytes_to_draw_len: u8) {
|
pub fn draw(state: &mut Chip8State, vx: u8, vy: u8, bytes_to_draw: &[u8], bytes_to_draw_len: u8) {
|
||||||
state.r_v[0xF] = 0;
|
state.r_v[0xF] = 0;
|
||||||
let start_x = state.r_v[vx as usize] % CHIP8_DISPLAY_WIDTH as u8;
|
let start_x = state.r_v[vx as usize] % CHIP8_DISPLAY_WIDTH;
|
||||||
let start_y = state.r_v[vy as usize] % CHIP8_DISPLAY_HEIGHT as u8;
|
let start_y = state.r_v[vy as usize] % CHIP8_DISPLAY_HEIGHT;
|
||||||
|
|
||||||
let mut bytes_idx = 0;
|
let mut bytes_idx = 0;
|
||||||
while bytes_idx < bytes_to_draw_len {
|
while bytes_idx < bytes_to_draw_len {
|
||||||
// TODO: this should be a u8 for safety
|
// TODO: this should be a u8 for safety
|
||||||
let y: u8 = start_y.wrapping_add(bytes_idx) % CHIP8_DISPLAY_HEIGHT as u8;
|
let y: u8 = start_y.wrapping_add(bytes_idx) % CHIP8_DISPLAY_HEIGHT;
|
||||||
|
|
||||||
let mut bit_idx = 0;
|
let mut bit_idx = 0;
|
||||||
while bit_idx < SPRITE_WIDTH {
|
while bit_idx < SPRITE_WIDTH {
|
||||||
let x: u8 = start_x.wrapping_add(bit_idx) % CHIP8_DISPLAY_WIDTH as u8;
|
let x: u8 = start_x.wrapping_add(bit_idx) % CHIP8_DISPLAY_WIDTH;
|
||||||
|
|
||||||
let sprite_pixel = ((bytes_to_draw[bytes_idx as usize] >> (7 - bit_idx)) & 1) == 1;
|
let sprite_pixel = ((bytes_to_draw[bytes_idx as usize] >> (7 - bit_idx)) & 1) == 1;
|
||||||
if sprite_pixel {
|
if sprite_pixel {
|
||||||
@@ -48,21 +48,21 @@ pub fn clipping_draw(
|
|||||||
bytes_to_draw_len: u8,
|
bytes_to_draw_len: u8,
|
||||||
) {
|
) {
|
||||||
state.r_v[0xF] = 0;
|
state.r_v[0xF] = 0;
|
||||||
let start_x = state.r_v[vx as usize] % CHIP8_DISPLAY_WIDTH as u8;
|
let start_x = state.r_v[vx as usize] % CHIP8_DISPLAY_WIDTH;
|
||||||
let start_y = state.r_v[vy as usize] % CHIP8_DISPLAY_HEIGHT as u8;
|
let start_y = state.r_v[vy as usize] % CHIP8_DISPLAY_HEIGHT;
|
||||||
|
|
||||||
let mut bytes_idx = 0;
|
let mut bytes_idx = 0;
|
||||||
while bytes_idx < bytes_to_draw_len {
|
while bytes_idx < bytes_to_draw_len {
|
||||||
let y: u16 = (start_y + bytes_idx) as u16;
|
let y: u16 = u16::from(start_y + bytes_idx);
|
||||||
// TODO: general reminder to cleanup type casts to be consistent
|
// TODO: general reminder to cleanup type casts to be consistent
|
||||||
if y >= CHIP8_DISPLAY_HEIGHT as u16 {
|
if y >= u16::from(CHIP8_DISPLAY_HEIGHT) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
let mut bit_idx = 0;
|
let mut bit_idx = 0;
|
||||||
while bit_idx < SPRITE_WIDTH {
|
while bit_idx < SPRITE_WIDTH {
|
||||||
let x = (start_x + bit_idx) as u16;
|
let x = u16::from(start_x + bit_idx);
|
||||||
if x >= CHIP8_DISPLAY_WIDTH as u16 {
|
if x >= u16::from(CHIP8_DISPLAY_WIDTH) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -94,7 +94,7 @@ pub fn load_builtin_sprites(state: &mut Chip8State) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn get_builtin_sprite_addr(sprite_index: u8) -> u8 {
|
pub fn get_builtin_sprite_addr(sprite_index: u8) -> u8 {
|
||||||
return BUILTIN_SPRITES_ADDR + (sprite_index * BUILTIN_SPRITES_SIZE);
|
BUILTIN_SPRITES_ADDR + (sprite_index * BUILTIN_SPRITES_SIZE)
|
||||||
}
|
}
|
||||||
|
|
||||||
static BUILTIN_SPRITES_ADDR: u8 = 0;
|
static BUILTIN_SPRITES_ADDR: u8 = 0;
|
||||||
|
|||||||
@@ -23,56 +23,31 @@ static RL_KEY_LAYOUT: [KeyboardKey; 16] = [
|
|||||||
|
|
||||||
pub fn handle_input(state: &mut Chip8State, rl_hdl: &mut RaylibHandle) {
|
pub fn handle_input(state: &mut Chip8State, rl_hdl: &mut RaylibHandle) {
|
||||||
for key in RL_KEY_LAYOUT {
|
for key in RL_KEY_LAYOUT {
|
||||||
let mapped_key = qwerty_to_chip8(key);
|
let Ok(mapped_key) = qwerty_to_chip8(key) else {
|
||||||
// let chip8_input_index = chip8_to_index(mapped_key);
|
continue;
|
||||||
if rl_hdl.is_key_down(key) {
|
};
|
||||||
state.input[mapped_key as usize] = true;
|
state.input[mapped_key as usize] = rl_hdl.is_key_down(key);
|
||||||
} else {
|
|
||||||
state.input[mapped_key as usize] = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn qwerty_to_chip8(keycode: KeyboardKey) -> u8 {
|
fn qwerty_to_chip8(keycode: KeyboardKey) -> Result<u8, String> {
|
||||||
match keycode {
|
match keycode {
|
||||||
KeyboardKey::KEY_ONE => return 0x1,
|
KeyboardKey::KEY_ONE => Ok(0x1),
|
||||||
KeyboardKey::KEY_TWO => return 0x2,
|
KeyboardKey::KEY_TWO => Ok(0x2),
|
||||||
KeyboardKey::KEY_THREE => return 0x3,
|
KeyboardKey::KEY_THREE => Ok(0x3),
|
||||||
KeyboardKey::KEY_FOUR => return 0xC,
|
KeyboardKey::KEY_FOUR => Ok(0xC),
|
||||||
KeyboardKey::KEY_Q => return 0x4,
|
KeyboardKey::KEY_Q => Ok(0x4),
|
||||||
KeyboardKey::KEY_W => return 0x5,
|
KeyboardKey::KEY_W => Ok(0x5),
|
||||||
KeyboardKey::KEY_E => return 0x6,
|
KeyboardKey::KEY_E => Ok(0x6),
|
||||||
KeyboardKey::KEY_R => return 0xD,
|
KeyboardKey::KEY_R => Ok(0xD),
|
||||||
KeyboardKey::KEY_A => return 0x7,
|
KeyboardKey::KEY_A => Ok(0x7),
|
||||||
KeyboardKey::KEY_S => return 0x8,
|
KeyboardKey::KEY_S => Ok(0x8),
|
||||||
KeyboardKey::KEY_D => return 0x9,
|
KeyboardKey::KEY_D => Ok(0x9),
|
||||||
KeyboardKey::KEY_F => return 0xE,
|
KeyboardKey::KEY_F => Ok(0xE),
|
||||||
KeyboardKey::KEY_Z => return 0xA,
|
KeyboardKey::KEY_Z => Ok(0xA),
|
||||||
KeyboardKey::KEY_X => return 0x0,
|
KeyboardKey::KEY_X => Ok(0x0),
|
||||||
KeyboardKey::KEY_C => return 0xB,
|
KeyboardKey::KEY_C => Ok(0xB),
|
||||||
KeyboardKey::KEY_V => return 0xF,
|
KeyboardKey::KEY_V => Ok(0xF),
|
||||||
_ => return 0,
|
_ => Err(format!("Un-mapped keycode {}", keycode as u8)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// fn chip8_to_index(chip8_key: u8) -> u8 {
|
|
||||||
// match chip8_key {
|
|
||||||
// 0x1 => return 0x0,
|
|
||||||
// 0x2 => return 0x1,
|
|
||||||
// 0x3 => return 0x2,
|
|
||||||
// 0xC => return 0x3,
|
|
||||||
// 0x4 => return 0x4,
|
|
||||||
// 0x5 => return 0x5,
|
|
||||||
// 0x6 => return 0x6,
|
|
||||||
// 0xD => return 0x7,
|
|
||||||
// 0x7 => return 0x8,
|
|
||||||
// 0x8 => return 0x9,
|
|
||||||
// 0x9 => return 0xA,
|
|
||||||
// 0xE => return 0xB,
|
|
||||||
// 0xA => return 0xC,
|
|
||||||
// 0x0 => return 0xD,
|
|
||||||
// 0xB => return 0xE,
|
|
||||||
// 0xF => return 0xF,
|
|
||||||
// _ => panic!("Unknown Chip8 Key {}", chip8_key),
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|||||||
@@ -10,34 +10,30 @@ pub fn read_n_bytes(
|
|||||||
let mut addr = start_addr;
|
let mut addr = start_addr;
|
||||||
let mut bytes = Vec::new();
|
let mut bytes = Vec::new();
|
||||||
while addr != start_addr + n_bytes {
|
while addr != start_addr + n_bytes {
|
||||||
if addr >= buffer_len {
|
assert!(
|
||||||
panic!(
|
addr >= buffer_len,
|
||||||
"Couldn't read from Address {} exceeds buffer length {}",
|
"Couldn't read from Address {addr} exceeds buffer length {buffer_len}"
|
||||||
addr, buffer_len
|
);
|
||||||
) // nice error handling
|
|
||||||
}
|
|
||||||
bytes.push(buffer[addr]);
|
bytes.push(buffer[addr]);
|
||||||
|
|
||||||
addr += 1;
|
addr += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
return bytes as Vec<u8>;
|
bytes as Vec<u8>
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn load_bytes(state: &mut Chip8State, data: &[u8], data_len: usize, start_addr: usize) {
|
pub fn load_bytes(state: &mut Chip8State, data: &[u8], data_len: usize, start_addr: usize) {
|
||||||
for i in 0..data_len {
|
state.mem[start_addr..(data_len + start_addr)].copy_from_slice(&data[..data_len]);
|
||||||
state.mem[start_addr + i] = data[i];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn load_file_to_memory<P: AsRef<Path>>(state: &mut Chip8State, filepath: P) -> io::Result<()> {
|
pub fn load_file_to_memory<P: AsRef<Path>>(state: &mut Chip8State, filepath: P) -> io::Result<()> {
|
||||||
let fp = filepath.as_ref();
|
let fp = filepath.as_ref();
|
||||||
|
|
||||||
// read file to Vec(u8)
|
// read file to Vec(u8)
|
||||||
let program = std::fs::read(fp)?;
|
let bytes = std::fs::read(fp)?;
|
||||||
|
|
||||||
for i in 0..program.len() {
|
for (i, byte) in bytes.into_iter().enumerate() {
|
||||||
state.mem[state.r_pc as usize + i] = program[i];
|
state.mem[state.r_pc as usize + i] = byte;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Should return Ok or Err
|
// Should return Ok or Err
|
||||||
|
|||||||
@@ -2,27 +2,32 @@ use super::Chip8State;
|
|||||||
use super::gpu::{CHIP8_DISPLAY_HEIGHT, CHIP8_DISPLAY_WIDTH};
|
use super::gpu::{CHIP8_DISPLAY_HEIGHT, CHIP8_DISPLAY_WIDTH};
|
||||||
use raylib::{RaylibHandle, RaylibThread, color::Color, prelude::RaylibDraw};
|
use raylib::{RaylibHandle, RaylibThread, color::Color, prelude::RaylibDraw};
|
||||||
|
|
||||||
pub static DISPLAY_WIDTH: i32 = 640;
|
pub static DISPLAY_WIDTH: u16 = 640;
|
||||||
pub static DISPLAY_HEIGHT: i32 = 480;
|
pub static DISPLAY_HEIGHT: u16 = 480;
|
||||||
|
|
||||||
pub fn render(state: &Chip8State, rl_handle: &mut RaylibHandle, rl_thread: &RaylibThread) {
|
pub fn render(state: &Chip8State, rl_handle: &mut RaylibHandle, rl_thread: &RaylibThread) {
|
||||||
let mut d = rl_handle.begin_drawing(&rl_thread);
|
let mut d = rl_handle.begin_drawing(rl_thread);
|
||||||
|
|
||||||
// d.clear_background(Color::BLACK);
|
// d.clear_background(Color::BLACK);
|
||||||
|
|
||||||
let scale_x = DISPLAY_WIDTH / CHIP8_DISPLAY_WIDTH;
|
let scale_x = DISPLAY_WIDTH / u16::from(CHIP8_DISPLAY_WIDTH);
|
||||||
let scale_y = DISPLAY_HEIGHT / CHIP8_DISPLAY_HEIGHT;
|
let scale_y = DISPLAY_HEIGHT / u16::from(CHIP8_DISPLAY_HEIGHT);
|
||||||
|
|
||||||
for y in 0..CHIP8_DISPLAY_HEIGHT {
|
for y in 0..CHIP8_DISPLAY_HEIGHT {
|
||||||
for x in 0..CHIP8_DISPLAY_WIDTH {
|
for x in 0..CHIP8_DISPLAY_WIDTH {
|
||||||
// fix to render color based on exact bit for pixels
|
// fix to render color based on exact bit for pixels
|
||||||
let color: Color;
|
let color: Color = if state.display[y as usize][x as usize] {
|
||||||
if state.display[y as usize][x as usize] {
|
Color::WHITE
|
||||||
color = Color::WHITE;
|
|
||||||
} else {
|
} else {
|
||||||
color = Color::BLACK;
|
Color::BLACK
|
||||||
}
|
};
|
||||||
d.draw_rectangle(x * scale_x, y * scale_y, scale_x, scale_y, color);
|
d.draw_rectangle(
|
||||||
|
i32::from(u16::from(x) * scale_x),
|
||||||
|
i32::from(u16::from(y) * scale_y),
|
||||||
|
i32::from(scale_x),
|
||||||
|
i32::from(scale_y),
|
||||||
|
color,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
10
src/main.rs
10
src/main.rs
@@ -1,4 +1,5 @@
|
|||||||
#![warn(clippy::pedantic)]
|
#![warn(clippy::pedantic)]
|
||||||
|
#![allow(clippy::cast_possible_truncation)]
|
||||||
|
|
||||||
use clap::Parser;
|
use clap::Parser;
|
||||||
|
|
||||||
@@ -7,9 +8,6 @@ mod chip8;
|
|||||||
#[derive(Parser, Debug)]
|
#[derive(Parser, Debug)]
|
||||||
#[command(version, about = "Chip 8 Emulator")]
|
#[command(version, about = "Chip 8 Emulator")]
|
||||||
struct Args {
|
struct Args {
|
||||||
/// Turn on debug mode
|
|
||||||
#[arg(short, long, action = clap::ArgAction::SetTrue)]
|
|
||||||
debug: bool,
|
|
||||||
/// Set path for chip8 binary file to run
|
/// Set path for chip8 binary file to run
|
||||||
#[arg(short, long)]
|
#[arg(short, long)]
|
||||||
file: Option<String>,
|
file: Option<String>,
|
||||||
@@ -33,10 +31,6 @@ fn main() {
|
|||||||
};
|
};
|
||||||
|
|
||||||
if let Some(filepath) = args.file {
|
if let Some(filepath) = args.file {
|
||||||
if args.debug {
|
chip8::run(filepath, quirks);
|
||||||
chip8::run(filepath, &quirks, true);
|
|
||||||
} else {
|
|
||||||
chip8::run(filepath, &quirks, false);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user