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TetrisClone/TODO
2024-01-11 16:39:38 -06:00

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- Re-organize manager.c to match manager.h, add internals to .h and fix code style to match rest of code
- Rotate (Partially Implemented/Buggy. Should try to understand Rotation Matrix better.)
- Empty rows that are full should "break"
- Shift rows down after row "breaks"
- Track and Display Score. During and After game
- display Upcoming block
- Introduce levels/speed up with every level