Files
TetrisClone/src/renderer.c
2024-01-11 16:39:38 -06:00

69 lines
2.1 KiB
C

#include "renderer.h"
#define RES_PNG_FILE(name) "resources/" #name ".png"
#define TEXTURE_SIZE 32
Texture2D _yellow_texture;
Texture2D _blue_texture;
Texture2D _light_blue_texture;
Texture2D _red_texture;
Texture2D _purple_texture;
Texture2D _green_texture;
Texture2D _orange_texture;
Texture2D _empty_texture;
void r_initialize(void) {
_yellow_texture = LoadTexture(RES_PNG_FILE(yellow));
_blue_texture = LoadTexture(RES_PNG_FILE(blue));
_light_blue_texture = LoadTexture(RES_PNG_FILE(light-blue));
_red_texture = LoadTexture(RES_PNG_FILE(red));
_purple_texture = LoadTexture(RES_PNG_FILE(purple));
_green_texture = LoadTexture(RES_PNG_FILE(green));
_orange_texture = LoadTexture(RES_PNG_FILE(orange));
_empty_texture = LoadTexture(RES_PNG_FILE(black));
}
void r_render_blocks(struct TetrominoBlock* *blocks, int length) {
BeginDrawing();
while(length--) {
_r_render_block(*(*blocks));
blocks++;
}
EndDrawing();
}
void r_render_game_over(int score) {
BeginDrawing();
ClearBackground(BLACK);
DrawText("Game Over", SCREEN_WIDTH / 2 - MeasureText("Game Over", 24) / 2, 200, 24, RED);
char* score_message = TextFormat("Score: %d", score);
DrawText(score_message, SCREEN_WIDTH / 2 - MeasureText(score_message, 18) / 2, 232, 18, RED);
// Draw a play again button
EndDrawing();
}
void _r_render_block(struct TetrominoBlock blockToRender) {
Texture2D* textureToRender = _r_get_texture_by_tetromino_type(blockToRender.type);
DrawTexture(*textureToRender, blockToRender.x * TEXTURE_SIZE, blockToRender.y * TEXTURE_SIZE, WHITE);
}
Texture2D* _r_get_texture_by_tetromino_type(enum TetrominoType type) {
switch (type) {
case TT_O:
return &_yellow_texture;
case TT_I:
return &_light_blue_texture;
case TT_T:
return &_purple_texture;
case TT_J:
return &_blue_texture;
case TT_L:
return &_orange_texture;
case TT_S:
return &_green_texture;
case TT_Z:
return &_red_texture;
default:
return &_empty_texture;
}
}