rewrite initiated
18
src/main.c
@@ -1,18 +0,0 @@
|
||||
#include "app.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
// Not great code if I were to need multiple options, but I just need to be
|
||||
// able to debug
|
||||
if (argc > 1) {
|
||||
if (strcmp(argv[1], "--speed") == 0) {
|
||||
a_run(atoi(argv[2]));
|
||||
}
|
||||
} else {
|
||||
a_run(50);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
CC=clang
|
||||
CFLAGS=-Wall -Wextra -include raylib.h
|
||||
CFLAGS=-Wall -Wextra -std=c89 -pedantic -include raylib.h
|
||||
LIBS=-lraylib -lGL -lm -lpthread -ldl -lrt -lX11
|
||||
|
||||
tetris-clone: main.c manager.c renderer.c app.c
|
||||
24
src/old/main.c
Normal file
@@ -0,0 +1,24 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "app.h"
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
// Not great code if I were to need multiple options, but I just need to be
|
||||
// able to debug
|
||||
if (argc > 1)
|
||||
{
|
||||
if (strcmp(argv[1], "--speed") == 0)
|
||||
{
|
||||
a_run(atoi(argv[2]));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
a_run(50);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -4,7 +4,6 @@
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "tetromino.h"
|
||||
// TODO - I'm not sure whether the internal functions should actually be here...
|
||||
void m_initialize(void);
|
||||
void m_update(void);
|
||||
void m_blocks_set_empty(void);
|
||||
|
Before Width: | Height: | Size: 881 B After Width: | Height: | Size: 881 B |
|
Before Width: | Height: | Size: 900 B After Width: | Height: | Size: 900 B |
|
Before Width: | Height: | Size: 897 B After Width: | Height: | Size: 897 B |
|
Before Width: | Height: | Size: 900 B After Width: | Height: | Size: 900 B |
|
Before Width: | Height: | Size: 900 B After Width: | Height: | Size: 900 B |
|
Before Width: | Height: | Size: 138 B After Width: | Height: | Size: 138 B |
|
Before Width: | Height: | Size: 899 B After Width: | Height: | Size: 899 B |
|
Before Width: | Height: | Size: 901 B After Width: | Height: | Size: 901 B |
22
src/rewrite/Makefile
Normal file
@@ -0,0 +1,22 @@
|
||||
CC=clang
|
||||
CFLAGS=-Wall -Wextra -ansi -pedantic -include raylib.h
|
||||
LIBS=-lraylib -lGL -lm -lpthread -ldl -lrt -lX11
|
||||
|
||||
default: tetris-clone
|
||||
|
||||
OBJECTS = $(patsubst %.c, %.o, $(wildcard *.c))
|
||||
HEADERS = $(wildcard *.h)
|
||||
|
||||
%.o: %.c $(HEADERS)
|
||||
$(CC) -c $< -o $@ $(CFLAGS)
|
||||
|
||||
.PRECIOUS: $(TARGET) $(OBJECTS)
|
||||
|
||||
tetris-clone: $(OBJECTS)
|
||||
$(CC) -o $@ $(OBJECTS) $(CFLAGS) $(LIBS)
|
||||
|
||||
.PHONY: clean
|
||||
|
||||
clean:
|
||||
rm -f *.o
|
||||
rm -f tetris-clone
|
||||
25
src/rewrite/block.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#ifndef BLOCK_H_
|
||||
#define BLOCK_H_
|
||||
#include "point.h"
|
||||
|
||||
/* still unsure how i want to name structs and enums */
|
||||
|
||||
typedef enum btype_t
|
||||
{
|
||||
bt_I,
|
||||
bt_J,
|
||||
bt_L,
|
||||
bt_O,
|
||||
bt_S,
|
||||
bt_T,
|
||||
bt_Z,
|
||||
bt_Empty
|
||||
} btype_t;
|
||||
|
||||
typedef struct block_t
|
||||
{
|
||||
point_t point;
|
||||
btype_t type;
|
||||
} block_t;
|
||||
|
||||
#endif /* BLOCK_H_ */
|
||||
50
src/rewrite/m_block.c
Normal file
@@ -0,0 +1,50 @@
|
||||
#include "m_block.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
#define BLOCK_ARRAY_COLUMNS 10
|
||||
#define BLOCK_ARRAY_ROWS 20
|
||||
#define BLOCK_ARRAY_LENGTH 200
|
||||
|
||||
block_t *_blocks[BLOCK_ARRAY_LENGTH];
|
||||
block_t *_updated_blocks[BLOCK_ARRAY_LENGTH];
|
||||
int updated_blocks_current_length = 0;
|
||||
|
||||
void M_Create_Blocks(void)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < BLOCK_ARRAY_LENGTH; i++)
|
||||
{
|
||||
block_t *block = malloc(sizeof(block_t));
|
||||
block->point.x = i % BLOCK_ARRAY_COLUMNS;
|
||||
block->point.y = i / BLOCK_ARRAY_COLUMNS;
|
||||
block->type = bt_Empty;
|
||||
|
||||
_blocks[i] = block;
|
||||
}
|
||||
}
|
||||
|
||||
void M_Update_Blocks(void)
|
||||
{
|
||||
/* implement */
|
||||
}
|
||||
|
||||
block_t **M_Get_Blocks(int *length)
|
||||
{
|
||||
*length = BLOCK_ARRAY_LENGTH;
|
||||
return _blocks;
|
||||
}
|
||||
|
||||
block_t **M_Get_Updated_Blocks(int *length)
|
||||
{
|
||||
*length = updated_blocks_current_length;
|
||||
return _updated_blocks;
|
||||
}
|
||||
|
||||
void M_Destroy_Blocks(void)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < BLOCK_ARRAY_LENGTH; i++)
|
||||
{
|
||||
free(_blocks[i]);
|
||||
}
|
||||
}
|
||||
11
src/rewrite/m_block.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef M_BLOCK_H_
|
||||
#define M_BLOCK_H_
|
||||
#include "block.h"
|
||||
|
||||
void M_Create_Blocks(void);
|
||||
void M_Update_Blocks(void);
|
||||
block_t **M_Get_Blocks(int *length);
|
||||
block_t **M_Get_Updated_Blocks(int *length);
|
||||
void M_Destroy_Blocks(void);
|
||||
|
||||
#endif /* M_BLOCK_H_ */
|
||||
6
src/rewrite/m_tetromino.c
Normal file
@@ -0,0 +1,6 @@
|
||||
#include "m_tetromino.h"
|
||||
|
||||
void M_Update_Tetromino(void)
|
||||
{
|
||||
/* implement */
|
||||
}
|
||||
7
src/rewrite/m_tetromino.h
Normal file
@@ -0,0 +1,7 @@
|
||||
#ifndef M_TETROMINO_H_
|
||||
#define M_TETROMINO_H_
|
||||
#include "block.h"
|
||||
|
||||
void M_Update_Tetromino(void);
|
||||
|
||||
#endif /* M_TETROMINO_H_ */
|
||||
17
src/rewrite/point.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#ifndef POINT_H_
|
||||
#define POINT_H_
|
||||
#include "point.h"
|
||||
|
||||
typedef struct point_t
|
||||
{
|
||||
unsigned int x;
|
||||
unsigned int y;
|
||||
} point_t;
|
||||
|
||||
typedef struct point_offset_t
|
||||
{
|
||||
int xOffset;
|
||||
int yOffset;
|
||||
} point_offset_t;
|
||||
|
||||
#endif /* POINT_H_ */
|
||||
67
src/rewrite/r_block.c
Normal file
@@ -0,0 +1,67 @@
|
||||
#include "r_block.h"
|
||||
#include "sc_def.h"
|
||||
|
||||
#define RES_PNG_FILE(name) "resources/" #name ".png"
|
||||
#define TEXTURE_SIZE 32
|
||||
|
||||
Texture2D yellow_texture;
|
||||
Texture2D blue_texture;
|
||||
Texture2D light_blue_texture;
|
||||
Texture2D red_texture;
|
||||
Texture2D purple_texture;
|
||||
Texture2D green_texture;
|
||||
Texture2D orange_texture;
|
||||
Texture2D empty_texture;
|
||||
|
||||
void R_Load_Textures(void)
|
||||
{
|
||||
yellow_texture = LoadTexture(RES_PNG_FILE(yellow));
|
||||
blue_texture = LoadTexture(RES_PNG_FILE(blue));
|
||||
light_blue_texture = LoadTexture(RES_PNG_FILE(light - blue));
|
||||
red_texture = LoadTexture(RES_PNG_FILE(red));
|
||||
purple_texture = LoadTexture(RES_PNG_FILE(purple));
|
||||
green_texture = LoadTexture(RES_PNG_FILE(green));
|
||||
orange_texture = LoadTexture(RES_PNG_FILE(orange));
|
||||
empty_texture = LoadTexture(RES_PNG_FILE(black));
|
||||
}
|
||||
|
||||
void R_Draw_Blocks(block_t **blocks, int block_count)
|
||||
{
|
||||
BeginDrawing();
|
||||
while (block_count--)
|
||||
{
|
||||
R_Draw_Block(*(*blocks));
|
||||
blocks++;
|
||||
}
|
||||
/* implement */
|
||||
EndDrawing();
|
||||
}
|
||||
|
||||
void R_Draw_Block(block_t block)
|
||||
{
|
||||
Texture2D *texture = __R_Get_Texture_By_Block_Type(block.type);
|
||||
DrawTexture(*texture, block.point.x * TEXTURE_SIZE, block.point.y * TEXTURE_SIZE, SC_White);
|
||||
}
|
||||
|
||||
Texture2D *__R_Get_Texture_By_Block_Type(btype_t block_type)
|
||||
{
|
||||
switch (block_type)
|
||||
{
|
||||
case bt_O:
|
||||
return &yellow_texture;
|
||||
case bt_I:
|
||||
return &light_blue_texture;
|
||||
case bt_T:
|
||||
return &purple_texture;
|
||||
case bt_J:
|
||||
return &blue_texture;
|
||||
case bt_L:
|
||||
return &orange_texture;
|
||||
case bt_S:
|
||||
return &green_texture;
|
||||
case bt_Z:
|
||||
return &red_texture;
|
||||
default:
|
||||
return &empty_texture;
|
||||
}
|
||||
}
|
||||
11
src/rewrite/r_block.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef R_BLOCK_H_
|
||||
#define R_BLOCK_H_
|
||||
#include "block.h"
|
||||
#include "raylib.h"
|
||||
|
||||
void R_Load_Textures(void);
|
||||
void R_Draw_Blocks(block_t **blocks, int block_count);
|
||||
void R_Draw_Block(block_t block);
|
||||
Texture2D *__R_Get_Texture_By_Block_Type(btype_t block_type);
|
||||
|
||||
#endif /* R_BLOCK_H_ */
|
||||
0
src/rewrite/r_def.h
Normal file
21
src/rewrite/r_ui.c
Normal file
@@ -0,0 +1,21 @@
|
||||
#include "r_ui.h"
|
||||
#include "raylib.h"
|
||||
#include "sc_def.h"
|
||||
|
||||
void R_Draw_Ui(void)
|
||||
{
|
||||
BeginDrawing();
|
||||
DrawRectangle(SC_GAME_WIDTH, 0, SC_UI_WIDTH, SC_HEIGHT, SC_Gray);
|
||||
EndDrawing();
|
||||
}
|
||||
|
||||
void R_Draw_Game_Over(int score)
|
||||
{
|
||||
const char *score_message = TextFormat("Score: %d", score);
|
||||
BeginDrawing();
|
||||
DrawRectangle(0, 0, SC_GAME_WIDTH, SC_HEIGHT, SC_Black);
|
||||
DrawText("Game Over", SC_GAME_WIDTH / 2 - MeasureText("Game Over", 24) / 2, 200, 24, SC_Red);
|
||||
DrawText(score_message, SC_GAME_WIDTH / 2 - MeasureText(score_message, 18) / 2, 232, 18, SC_Red);
|
||||
/* Draw a play again button */
|
||||
EndDrawing();
|
||||
}
|
||||
7
src/rewrite/r_ui.h
Normal file
@@ -0,0 +1,7 @@
|
||||
#ifndef R_UI_H_
|
||||
#define R_UI_H_
|
||||
|
||||
void R_Draw_Ui(void);
|
||||
void R_Draw_Game_Over(int score);
|
||||
|
||||
#endif
|
||||
BIN
src/rewrite/resources/black.png
Normal file
|
After Width: | Height: | Size: 881 B |
BIN
src/rewrite/resources/blue.png
Normal file
|
After Width: | Height: | Size: 900 B |
BIN
src/rewrite/resources/green.png
Normal file
|
After Width: | Height: | Size: 897 B |
BIN
src/rewrite/resources/light-blue.png
Normal file
|
After Width: | Height: | Size: 900 B |
BIN
src/rewrite/resources/orange.png
Normal file
|
After Width: | Height: | Size: 900 B |
BIN
src/rewrite/resources/purple.png
Normal file
|
After Width: | Height: | Size: 138 B |
BIN
src/rewrite/resources/red.png
Normal file
|
After Width: | Height: | Size: 899 B |
BIN
src/rewrite/resources/yellow.png
Normal file
|
After Width: | Height: | Size: 901 B |
15
src/rewrite/sc_def.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef SC_DEF_H_
|
||||
#define SC_DEF_H_
|
||||
|
||||
#define SC_HEIGHT 640
|
||||
#define SC_WIDTH 440
|
||||
#define SC_GAME_WIDTH 320
|
||||
#define SC_UI_WIDTH 140
|
||||
|
||||
/* These may fit better in a tc_raylib.h file or something of that nature */
|
||||
static const Color SC_Black = {0, 0, 0, 255};
|
||||
static const Color SC_Red = {230, 41, 55, 255};
|
||||
static const Color SC_White = {255, 255, 255, 255};
|
||||
static const Color SC_Gray = {130, 130, 130, 255};
|
||||
|
||||
#endif /* SC_DEF_H_ */
|
||||
7
src/rewrite/tc_input.c
Normal file
@@ -0,0 +1,7 @@
|
||||
#include "tc_input.h"
|
||||
#include "raylib.h"
|
||||
|
||||
void TC_Process_Input(void)
|
||||
{
|
||||
/* implement */
|
||||
}
|
||||
6
src/rewrite/tc_input.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#ifndef TC_INPUT_H_
|
||||
#define TC_INPUT_H_
|
||||
|
||||
void TC_Process_Input(void);
|
||||
|
||||
#endif /* TC_INPUT_H_ */
|
||||
80
src/rewrite/tc_main.c
Normal file
@@ -0,0 +1,80 @@
|
||||
#include "m_block.h"
|
||||
#include "m_tetromino.h"
|
||||
#include "r_block.h"
|
||||
#include "r_ui.h"
|
||||
#include "tc_input.h"
|
||||
#include "tc_settings.h"
|
||||
#include "tc_window.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
void TC_Start(void);
|
||||
void TC_Initialize(void);
|
||||
void TC_Game_Loop(void);
|
||||
void TC_Stop(void);
|
||||
|
||||
int main(int c, char *v[])
|
||||
{
|
||||
/* Move somwhere else to parse options */
|
||||
/* =================================== */
|
||||
if (c > 1)
|
||||
{
|
||||
if (strcmp(v[1], "--speed") == 0)
|
||||
{
|
||||
TC_Set_Game_Speed(atoi(v[2]));
|
||||
}
|
||||
}
|
||||
/* =================================== */
|
||||
|
||||
TC_Start();
|
||||
TC_Stop();
|
||||
}
|
||||
|
||||
void TC_Start(void)
|
||||
{
|
||||
TC_Initialize();
|
||||
TC_Game_Loop();
|
||||
}
|
||||
|
||||
void TC_Initialize(void)
|
||||
{
|
||||
int n_blocks_created = 0;
|
||||
block_t **blocks_created = NULL;
|
||||
TC_Create_Window();
|
||||
M_Create_Blocks();
|
||||
R_Load_Textures();
|
||||
blocks_created = M_Get_Blocks(&n_blocks_created);
|
||||
R_Draw_Blocks(blocks_created, n_blocks_created);
|
||||
}
|
||||
|
||||
void TC_Game_Loop(void)
|
||||
{
|
||||
int tick_rate, n_updated_blocks = 0;
|
||||
block_t **updated_blocks = NULL;
|
||||
while (!TC_Close_Window())
|
||||
{
|
||||
R_Draw_Ui();
|
||||
if (tick_rate == 0)
|
||||
{
|
||||
TC_Process_Input();
|
||||
M_Update_Tetromino();
|
||||
M_Update_Blocks();
|
||||
M_Get_Updated_Blocks(&n_updated_blocks);
|
||||
R_Draw_Blocks(updated_blocks, n_updated_blocks);
|
||||
tick_rate = game_speed_setting;
|
||||
}
|
||||
else
|
||||
{
|
||||
tick_rate--;
|
||||
}
|
||||
}
|
||||
R_Draw_Game_Over(0);
|
||||
getchar(); /* putting this here just to stop prog from ending atm */
|
||||
}
|
||||
|
||||
void TC_Stop(void)
|
||||
{
|
||||
M_Destroy_Blocks();
|
||||
TC_Close_Window();
|
||||
}
|
||||
16
src/rewrite/tc_settings.c
Normal file
@@ -0,0 +1,16 @@
|
||||
#include "tc_settings.h"
|
||||
|
||||
int game_speed_setting = 50;
|
||||
int target_fps_setting = 60;
|
||||
|
||||
struct TC_Setting *tc_settings;
|
||||
|
||||
void TC_Set_Game_Speed(int speed)
|
||||
{
|
||||
game_speed_setting = speed;
|
||||
}
|
||||
|
||||
void TC_Set_Target_Fps(int fps)
|
||||
{
|
||||
target_fps_setting = fps;
|
||||
}
|
||||
13
src/rewrite/tc_settings.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef TC_SETTINGS_H_
|
||||
#define TC_SETTINGS_H_
|
||||
|
||||
/* these settings could probably be more robust, probably doesn't matter until i need more*/
|
||||
/* Maybe have a load defaults, then optionally update? */
|
||||
|
||||
void TC_Set_Game_Speed(int speed);
|
||||
void TC_Set_Target_Fps(int fps);
|
||||
|
||||
extern int game_speed_setting;
|
||||
extern int target_fps_setting;
|
||||
|
||||
#endif /* TC_SETTINGS_H_ */
|
||||
15
src/rewrite/tc_window.c
Normal file
@@ -0,0 +1,15 @@
|
||||
#include "tc_window.h"
|
||||
#include "raylib.h"
|
||||
#include "sc_def.h"
|
||||
#include "tc_settings.h"
|
||||
|
||||
void TC_Create_Window(void)
|
||||
{
|
||||
InitWindow(SC_WIDTH, SC_HEIGHT, "Tetris Clone");
|
||||
SetTargetFPS(target_fps_setting);
|
||||
}
|
||||
|
||||
int TC_Close_Window(void)
|
||||
{
|
||||
return WindowShouldClose();
|
||||
}
|
||||
7
src/rewrite/tc_window.h
Normal file
@@ -0,0 +1,7 @@
|
||||
#ifndef TC_WINDOW_H_
|
||||
#define TC_WINDOW_H_
|
||||
|
||||
void TC_Create_Window(void);
|
||||
int TC_Close_Window(void);
|
||||
|
||||
#endif /* TC_WINDOW_H_ */
|
||||