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src/renderer.h
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13
src/renderer.h
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#ifndef TETRIS_CLONE_RENDERER_H_
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#define TETRIS_CLONE_RENDERER_H_
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#include "tetromino.h"
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#define SCREEN_HEIGHT 640
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#define SCREEN_WIDTH 320
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void InitRenderer(void);
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void RenderBlocks(struct TetrominoBlock** updatedBlocks, int length);
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void RenderGameOver(void);
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#endif
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