Rotation mostly works, T and S typed Borked atm

This commit is contained in:
John Landers
2024-01-15 22:09:11 -06:00
parent c732a25dc1
commit 683f0133b1
4 changed files with 49 additions and 51 deletions

View File

@@ -2,7 +2,7 @@
#define BLOCK_H_
#include "point.h"
/* Not sure where this should belong tbh */
/* Not sure where this belongs tbh */
#define BLOCKS_WITHIN_A_TETROMINO 4
typedef enum btype_t {

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@@ -1,6 +1,7 @@
#include "m_block.h"
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
@@ -23,13 +24,14 @@ void (*on_block_spawn)(block_t *blocks[BLOCKS_WITHIN_A_TETROMINO]);
void M_B_Create_Blocks(void) {
int i;
block_t *block = NULL;
for (i = 0; i < BLOCK_ARRAY_LENGTH; i++) {
block_t *block = malloc(sizeof(block_t));
block = malloc(sizeof(block_t));
block->id = -1;
block->point.x = i % BLOCK_ARRAY_COLUMNS;
block->point.y = i / BLOCK_ARRAY_COLUMNS;
block->type = bt_Empty;
_blocks[i] = block;
}
}
@@ -55,6 +57,7 @@ block_t **M_B_Get_Updated_Blocks(int *length) {
void M_B_Destroy_Blocks(void) {
int i;
for (i = 0; i < BLOCK_ARRAY_LENGTH; i++) {
free(_blocks[i]);
}
@@ -72,7 +75,6 @@ void M_B_Spawn_Blocks(void) {
if (_next_block_type == bt_Empty) {
M_B_Set_Next_Block_Type();
}
switch (_next_block_type) {
case bt_I:
offsets[0].x_offset = 0;
@@ -183,27 +185,24 @@ btype_t M_B_Get_Random_Block_Type(void) {
}
int M_B_Try_Spawn_Blocks_With_Offset(point_offset_t *offsets) {
int i = 0, kinda_unique_id = M_B_Generate_Block_Id();
int i = 0, unique_id = M_B_Generate_Block_Id();
point_t spawn_point;
block_t *spawn_block;
while (i < BLOCKS_WITHIN_A_TETROMINO) {
spawn_point.x = _spawn_x + offsets->x_offset;
spawn_point.y = offsets->y_offset;
spawn_block = M_B_Get_Block_At_Point(spawn_point);
if (spawn_block->type != bt_Empty) {
_can_spawn_tetromino_flag = 0;
return 0;
}
spawn_block->id = kinda_unique_id;
spawn_block->id = unique_id;
M_B_Set_Block_Type(spawn_block, _next_block_type);
_recently_spawned_blocks[i] = spawn_block;
i++;
offsets++;
}
return 1;
}
@@ -225,19 +224,20 @@ void M_B_Register_Updated_block(block_t *block) {
}
int M_B_Can_Move_Blocks_Left(block_t **blocks) {
int i = 0, result = 1;
for (; i < BLOCKS_WITHIN_A_TETROMINO; i++) {
int i, result = 1;
for (i = 0; i < BLOCKS_WITHIN_A_TETROMINO; i++) {
if (!M_B_Can_Move_Block_Left(*(blocks[i]))) {
result = 0;
break;
}
}
return result;
}
int M_B_Can_Move_Block_Left(block_t block) {
point_t left_adj_block_point;
left_adj_block_point.x = block.point.x - 1;
left_adj_block_point.y = block.point.y;
if (left_adj_block_point.x < 0) {
@@ -253,28 +253,29 @@ int M_B_Can_Move_Block_Left(block_t block) {
block_t *M_B_Move_Block_Left(block_t *block) {
/* Kinda dupe from right and down, might consolidate */
block_t *updated_block = M_B_Get_Block_At_Offset(block, _shift_left_offset);
updated_block->id = block->id;
M_B_Set_Block_Type(updated_block, block->type);
block->id = -1;
M_B_Set_Block_Type(block, bt_Empty);
return updated_block;
}
int M_B_Can_Move_Blocks_Right(block_t **blocks) {
int i = 0, result = 1;
for (; i < BLOCKS_WITHIN_A_TETROMINO; i++) {
int i, result = 1;
for (i = 0; i < BLOCKS_WITHIN_A_TETROMINO; i++) {
if (!M_B_Can_Move_Block_Right(*(blocks[i]))) {
result = 0;
break;
}
}
return result;
}
int M_B_Can_Move_Block_Right(block_t block) {
point_t right_adj_block_point;
right_adj_block_point.x = block.point.x + 1;
right_adj_block_point.y = block.point.y;
if (right_adj_block_point.x >= BLOCK_ARRAY_COLUMNS) {
@@ -290,32 +291,32 @@ int M_B_Can_Move_Block_Right(block_t block) {
block_t *M_B_Move_Block_Right(block_t *block) {
block_t *updated_block = M_B_Get_Block_At_Offset(block, _shift_right_offset);
updated_block->id = block->id;
M_B_Set_Block_Type(updated_block, block->type);
block->id = -1;
M_B_Set_Block_Type(block, bt_Empty);
return updated_block;
}
int M_B_Can_Move_Blocks_Down(block_t **blocks) {
int i = 0, result = 1;
for (; i < BLOCKS_WITHIN_A_TETROMINO; i++) {
int i, result = 1;
for (i = 0; i < BLOCKS_WITHIN_A_TETROMINO; i++) {
if (!M_B_Can_Move_Block_Down(*(blocks[i]))) {
result = 0;
break;
}
}
if (!result) {
_spawn_tetromino_flag = 1;
}
return result;
}
int M_B_Can_Move_Block_Down(block_t block) {
point_t bottom_adj_block_point;
bottom_adj_block_point.x = block.point.x;
bottom_adj_block_point.y = block.point.y + 1;
if (bottom_adj_block_point.y >= BLOCK_ARRAY_ROWS) {
@@ -330,25 +331,24 @@ int M_B_Can_Move_Block_Down(block_t block) {
block_t *M_B_Move_Block_Down(block_t *block) {
block_t *updated_block = M_B_Get_Block_At_Offset(block, _shift_down_offset);
updated_block->id = block->id;
M_B_Set_Block_Type(updated_block, block->type);
block->id = -1;
M_B_Set_Block_Type(block, bt_Empty);
return updated_block;
}
block_t *M_B_Get_Block_At_Offset(block_t *block, point_offset_t offset) {
point_t updated_point;
updated_point.x = block->point.x + offset.x_offset;
updated_point.y = block->point.y + offset.y_offset;
return M_B_Get_Block_At_Point(updated_point);
}
int M_B_Point_Intersects_Static_Block(point_t point, int id) {
int result = 0;
block_t *block_at_point = M_B_Get_Block_At_Point(point);
if (block_at_point->type != bt_Empty && block_at_point->id != id) {
@@ -367,16 +367,17 @@ int M_B_Generate_Block_Id(void) {
int M_B_Can_Spawn_Blocks(void) { return _can_spawn_tetromino_flag; }
/* TODO: make this update around point */
/* TODO: There is an issue with S and T Type Rotations */
block_t *M_B_Rotate_Block_Around_Point(block_t *block_to_rotate,
point_t rotation_point) {
point_offset_t offset, transposed_offset;
block_t *updated_block,
*origin_block = M_B_Get_Block_At_Point(rotation_point);
btype_t current_block_type = block_to_rotate->type;
int current_block_id = block_to_rotate->id;
offset.x_offset = block_to_rotate->point.x - rotation_point.x;
offset.y_offset = block_to_rotate->point.y - rotation_point.y;
if (offset.x_offset > 0 || offset.x_offset < 0) {
transposed_offset.x_offset = offset.y_offset;
transposed_offset.y_offset = offset.x_offset * -1;
@@ -384,17 +385,10 @@ block_t *M_B_Rotate_Block_Around_Point(block_t *block_to_rotate,
transposed_offset.x_offset = offset.y_offset;
transposed_offset.y_offset = offset.x_offset;
}
printf("Offset: %d,%d\n", transposed_offset.x_offset,
transposed_offset.y_offset);
/* This code is duplicated many places */
updated_block = M_B_Get_Block_At_Offset(origin_block, transposed_offset);
updated_block->id = block_to_rotate->id;
M_B_Set_Block_Type(updated_block, block_to_rotate->type);
block_to_rotate->id = -1;
M_B_Set_Block_Type(block_to_rotate, bt_Empty);
printf("\nAddr %p != %p\n", updated_block, block_to_rotate);
updated_block->id = current_block_id;
M_B_Set_Block_Type(updated_block, current_block_type);
return updated_block;
}

View File

@@ -3,7 +3,7 @@
#include <limits.h>
#include <stdlib.h>
/* Blocks are gauranteed to be in order top left to bottom right */
/* Blocks are gauranteed to be in order top to bottom order */
block_t *_tetromino_blocks[BLOCKS_WITHIN_A_TETROMINO];
point_t origin_point;
int registered_flag = 0;
@@ -12,6 +12,7 @@ void M_T_Update_Tetromino(void) { M_T_Tetromino_Fall(); }
void M_T_Tetromino_Fall(void) {
int i;
if (registered_flag && M_B_Can_Move_Blocks_Down(_tetromino_blocks)) {
for (i = BLOCKS_WITHIN_A_TETROMINO - 1; i >= 0; i--) {
_tetromino_blocks[i] = M_B_Move_Block_Down(_tetromino_blocks[i]);
@@ -22,6 +23,7 @@ void M_T_Tetromino_Fall(void) {
void M_T_Register_Falling_Blocks(block_t *blocks[BLOCKS_WITHIN_A_TETROMINO]) {
int i;
if (!registered_flag) {
registered_flag = 1;
}
@@ -33,6 +35,7 @@ void M_T_Register_Falling_Blocks(block_t *blocks[BLOCKS_WITHIN_A_TETROMINO]) {
void M_T_Move_Tetromino_Left(void) {
int i;
if (registered_flag && M_B_Can_Move_Blocks_Left(_tetromino_blocks)) {
for (i = 0; i < BLOCKS_WITHIN_A_TETROMINO; i++) {
_tetromino_blocks[i] = M_B_Move_Block_Left(_tetromino_blocks[i]);
@@ -43,6 +46,7 @@ void M_T_Move_Tetromino_Left(void) {
void M_T_Move_Tetromino_Right(void) {
int i;
if (registered_flag && M_B_Can_Move_Blocks_Right(_tetromino_blocks)) {
for (i = BLOCKS_WITHIN_A_TETROMINO - 1; i >= 0; i--) {
_tetromino_blocks[i] = M_B_Move_Block_Right(_tetromino_blocks[i]);
@@ -52,23 +56,22 @@ void M_T_Move_Tetromino_Right(void) {
}
int M_T_Block_Compare_Function(const void *a, const void *b) {
const block_t *block_a = a, *block_b = b;
return block_a < block_b;
const block_t *block_a = *(block_t **)a;
const block_t *block_b = *(block_t **)b;
return (block_a->point.y > block_b->point.y) -
(block_a->point.y < block_b->point.y);
}
void M_T_Rotate_Tetromino(void) {
int i;
printf("\n\n");
for (i = 0; i < BLOCKS_WITHIN_A_TETROMINO; i++) {
printf("%d: %p\n", i, (_tetromino_blocks[i]));
}
if (registered_flag) {
if (registered_flag && _tetromino_blocks[0]->type != bt_O) {
for (i = 0; i < BLOCKS_WITHIN_A_TETROMINO; i++) {
_tetromino_blocks[i] =
M_B_Rotate_Block_Around_Point(_tetromino_blocks[i], origin_point);
}
/* Sorting after rotating to keep blocks in descending order by Y */
qsort(_tetromino_blocks, BLOCKS_WITHIN_A_TETROMINO, sizeof(block_t *),
M_T_Block_Compare_Function);
}
printf("\n\n");
}

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@@ -2,13 +2,14 @@
#include "m_tetromino.h"
#include "raylib.h"
void TC_Process_Input_Per_Tick(void) {
/* Was having issues with raylib input, wasn't having these
/* Was having issues with raylib input, wasn't having these
issues before but I figured out that I can just cast to
a char to get the result I want :)
should look into what's going on though to understand better
*/
*/
void TC_Process_Input_Per_Tick(void) {
if ((char)IsKeyDown(KEY_A)) {
M_T_Move_Tetromino_Left();
} else if ((char)IsKeyDown(KEY_D)) {