README.md updates and speed option for testing

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Cole
2024-01-11 21:36:56 -06:00
parent e818e59037
commit 28642a7342
7 changed files with 42 additions and 22 deletions

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@@ -6,6 +6,20 @@ Creating a Tetris clone in C to practice C programming and learn more about Rayl
This game is a clone of the popular game Tetris. This clone features what you would expect from a simplistic version of Tetris, namely: falling blocks, which upon completion of a row disappear, score keeping and levels with incremental difficulty.
Here are some early screenshots of my progress:
![gameplay](screenshots/game_screenshot.png "Gameplay")
![gameover](screenshots/game_over_screenshot.png "Game Over")
Features left to-do:
- Update codebase to use cohesive style (still haven't landed on exactly what I like)
- Re-Implement rotation algorithm; my original algorithm was extremely buggy
- Empty rows that are full should "break"
- Broken rows should cause other rows to shift down without losing ordering
- scoring system
- display upcoming block
- introduce levels and increasing speed/score multiplier
I hope you enjoy!
## Getting Started