README.md updates and speed option for testing
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README.md
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README.md
@@ -6,6 +6,20 @@ Creating a Tetris clone in C to practice C programming and learn more about Rayl
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This game is a clone of the popular game Tetris. This clone features what you would expect from a simplistic version of Tetris, namely: falling blocks, which upon completion of a row disappear, score keeping and levels with incremental difficulty.
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Here are some early screenshots of my progress:
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Features left to-do:
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- Update codebase to use cohesive style (still haven't landed on exactly what I like)
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- Re-Implement rotation algorithm; my original algorithm was extremely buggy
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- Empty rows that are full should "break"
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- Broken rows should cause other rows to shift down without losing ordering
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- scoring system
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- display upcoming block
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- introduce levels and increasing speed/score multiplier
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I hope you enjoy!
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## Getting Started
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